rugrat0ne wrote:
Well, as we're back on to map-making styles again, I'll share mine. I used a legal pad and simply wrote down the door combos rather than try to draw or color. I did end up going back with markers and putting colored dots to make it a little easier to find the new doors, my riddle doors i'd marked with a star as i found them.
Okay, for this explanation, a "room" is a set of five doors, one screen. A "row" is a set of rooms connected by arrows. I gave each row a number, and each room a letter. So my first room in the first row would be 1a, and so forthI entered my temple, hit the left arrow until i reached one end, and started there.
Here's an example:
1a.
green pent. lat
open--1e
open--14b
red pent. ra
open--9a
1b.
open--9e
red oval kha
red rect. ra
green pent. set
blue pent kha
and so forth (i didn't actually use the symbol names to start, but you don't want to see my nicknames for them and/or my badly drawn symbols)
Once I got the first row down on paper, I went back to 1a and started taking empty doorways one at a time. If the room I entered wasn't one I'd visited yet (usually just had to scan for the first door in each group I'd marked down) then I started another row, went to the far left of it, called it "a", etc.
I kept track of which room I came in, so I could try to get back to where I started (1a in this case) sometimes it worked, sometimes I ended deeper into the tomb. After a while I had enough mapped that I could start using certain passages to get back to whatever row i needed to check doorways in.
And I finally got my first piece!!! Yay!!!
rugs
lucky. im looking for the 2nd. cant find green pentagon with two squigly lines.
For a lost tooth, the tooth faerie gives you 83 Neopoints!!!