Not just new ways of earning neopoints, new ways of adding neopoints into the market.
Currently neopoints are added in 3 ways.
Shop tills.
Freebi's
Games(includes things like Turdel Racing. Blidge dice, or the WOE that can take away neopoints as well).
neopoints are moved from the market from freezing accounts, lost gambling on games, and of course buying items from the neopian shops. Not to mention training pets, building a neohome, upgrading a shop ect...
TNT should really do some reserch for 1 week(not tell anoyone which week there are doing it) and see how many neopoints are introduced into the encomy and how many are taken away. A good ecnomy should have that number around zero. If it is larger than zero, then the value of the neopoint deflates causing the price of items to infalte. If it is less that zero, then that means neopoints are rarer--- niether of which are good.
