mrinsane wrote:
No, the point of auctions (in all contexts) has always been to maximize the seller's gain. From an economic standpoint, auctions are the ideal way of selling rare or unique items, and fixed prices are the ideal way of selling mass-produced or commodity items.
When auctions occur in the real world -- and by "real world" I mean in an actual auction house with an auctioneer and a crowd of people shouting out bids -- the auction does not end until nobody else wants to bid. There is no fixed, set time limit after which the auctioneer accepts no more bids. Internet-based auction systems like eBay and the one on Neopets can't function that way, because the pool of potential bidders is vast, they may not even be aware of the auction until they search for it, and the manpower to have a separate auctioneer for each auction is not available.
Essentially, technical restrictions force automated auctions into being time-limited. Some auction systems extend the time remaining whenever a new bid is accepted, which mimics the "going once, going twice" mechanism of a real auction, but there are issues with such a system. We did consider it but we're not implementing that for now.
Auctions CAN be implemented as a game of timing and mouse-clicking skill, but that isn't the way we want them.
Personally, I really don't see what was wrong with the old system. True, it wasn't realistic, and not very newbie friendly, but it was fun. And you'd be surprised at how many times I've seen overpriced codestones and other items going for quite higher than standard Shop Wizard Price. Sellers
could still make a profit from the items they were selling.
By taking away the buyer profit from auctions, you're effectively making the Auctions less popular. Why would you for example bid 2 million NP for a Darigan Paintbrush, if you can get another one for quite cheaper of the trades?
Quite often in real life, auctions are used as a means to get rid of a non-wanted item, and quite often the seller does not make any profit from it.
And in the end, isn't all of Neopets just a game? A game is meant to be fun. By taking away certain aspects of the site, you can quite easily make it less fun to some people. The Auctions were fun, now they're not so. People use Neopets as an escape from reality quite often. To get away from the over-orgainised society we live in. Neopets is crazy, unpredictable, and different. And if you're aiming on making Neopets more realistic, you'll get a lot of negative responces.
I appreciate that the Staff read and even answer some of these boards on PPT (very much so), but it does not always mean I'll see some of their decisions eye-to-eye. I don't expect any changes, I just thought I'd voice my opinion.