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PostPosted: Sun Jan 16, 2005 9:02 am 
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cipher_text wrote:
the_dog_god wrote:
Zeppeleptic wrote:
500-999 got boots of jumping


I got Boots of Jumping with 444 points. It was 400 - 799 I believe


what do those boots do anyway


Three Icons.
Three.
Pitiful.
Icons.


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PostPosted: Mon Jan 17, 2005 1:45 am 
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Proof that even if the theives DO get better weapons, it doesn't matter, as war prizes always suck. We're better off trying to solve puzzles that come along, as they give GOOD prizes.


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PostPosted: Mon Jan 17, 2005 2:32 am 
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Setekh wrote:
i cant help but notice our prizes are late.. again (like im suprised :roll: )


Yeah. If TNT gives a deadline, multiply it by two or three for the real deadline. "by the end of this week" means "by the end of next week" or "by the end of the week after next." Otherwise, if it comes out when they say, expect a really bad job. (See also: Thieves vs. Squirrel war. The worst war ever done on Neopets IMO... and I'm not going to list all the reasons why it was so bad again.)


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PostPosted: Mon Jan 17, 2005 3:15 am 
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Least HatIC plot was decent for a war plot. They actaully stayed true to the plot, unlike both Meridell wars. Well, meridell 1 war did stay true, just worst animation.
HatIC did have a lame ending, unless you cound the Slothy ending. :lol:


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PostPosted: Mon Jan 17, 2005 3:33 am 
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Armi wrote:
Least HatIC plot was decent for a war plot. They actaully stayed true to the plot, unlike both Meridell wars. Well, meridell 1 war did stay true, just worst animation.
HatIC did have a lame ending, unless you cound the Slothy ending. :lol:

The plot sucked, it was not two wars, no one beat any boss, bad trophies, bad challengers, no actual animation, slow as Hell and the real fightion w/o lags was like only 3 weeks, during winter break, so almost nobody really got to fight, wars should be long, involve users more, and be over summer break, like 4 months long, and the puzzles should end before the war.


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PostPosted: Mon Jan 17, 2005 3:59 am 
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*vaporizes sloth ending* CUT THE FANSERVICE NEOPETS!!!

Anyways, the reason this war was short was because they were trying to finish it quickly so that they could stay in sync with the TCG game plots. I knew that the TCG would either force them to do more stuff on time (which is impossible, as they are slower then the government), drop more plots, or only use sucky plots. It appears the last two were correct, which makes you question how horrible the highly-anticipated Talador plot will go. Assuming they don't drop it, that is...


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PostPosted: Mon Jan 17, 2005 4:29 am 
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cheetahs157_2 wrote:
Armi wrote:
Least HatIC plot was decent for a war plot. They actaully stayed true to the plot, unlike both Meridell wars. Well, meridell 1 war did stay true, just worst animation.
HatIC did have a lame ending, unless you cound the Slothy ending. :lol:

The plot sucked, it was not two wars, no one beat any boss, bad trophies, bad challengers, no actual animation, slow as Hell and the real fightion w/o lags was like only 3 weeks, during winter break, so almost nobody really got to fight, wars should be long, involve users more, and be over summer break, like 4 months long, and the puzzles should end before the war.


Look. TNT NEVER said this was a war to begin with. They said 2 battles...and we got 2 battles.

Battle 1: Hannah side fight snowbeast, Thieves fight Ice guys
Battle 2: Hannah fights thieves, thieves fight Bori (as I agreed, with Clucky, thives didn't get as long as hannah in their battle 2)

Plot sucked? Sure it wasn't the best,but compared to BfM plot, least this one was a real plot. War oppoents went along with the plot, and Boss death was lame, no one will argue there.

No actaul animation cause the Comic held real detail, plus you could take your time reading it. I bet some scenes would look good in animition,but I bet some would suck. Plus, comics made the war move faster and smoother...well, BfM kills that last point.

Have you even battled in BfM? There was bad lag like this war, so don't bother complaining there. Every war brings bad lag cause everyone is fighting at once. Plus, lag was gone when Americans went to school. So about half the day was no lag while the other half was lag.

BfM wasn't during the holidays, so it was even worse for people that couldn't battle much cause of school stuff.

How long do you want wars to be? 2 months? People will get bored once they max out. Looking at your stats, you'd be bored after awhile like anyone else. 1 month seems like a good max for war, unless they make psycho long waves, or spread them out. Meridell 1 war was about a month long.
Users being really involved with plot outcome would be nice, I agree, long as winning side isn't rigged like Meridell 1 war.

Puzzles usually aren't done the same time as a war...this was the first time that happen.

EDIT: One last thing on long wars...even those with high stats would get bored killing the same guy over and over...many were getting sick of Spyder last year and there were 10 mil or so of them.


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PostPosted: Mon Jan 17, 2005 5:11 am 
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Armi wrote:
cheetahs157_2 wrote:
Armi wrote:
Least...

The plot....


Look.....


(text deleted to conserve space)

My first war was the first War for Meridell. While many people complained about it, the two wars since it have not been even close to comparing. Yes, the changing sides deal stank, and should not have happened. Yes, the war was slightly tilted so that Darigan could win (they wanted Darigan to win, so they could add that on to the site, contrary to what some people might think) Other than that, the opponents were released at decent intervals, the prizes weren't all that great for lower scoring people, but whatever, there were a lot of opponents, they weren't limited, and there were no stupid deals like this war's fresh waves for one side and not for the other deal.

So yeah, I don't think I'm asking too much, but can we have our BFM1-like wars back? It's as if the person who coordinated that war got laid off or quit or something. *sigh* whatever. I better quit this rant and get to bed.


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PostPosted: Mon Jan 17, 2005 5:16 am 
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The BFM plot was my fave. It had everything, but why didn't Jeran die? They said true heroes never die, so does that mean officers killed in the line off duty aren't true heroes??? Neopets have to rethink the lessons they are teaching... After all, even kids have to learn the pain of loss sometimes.


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PostPosted: Mon Jan 17, 2005 5:35 am 
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Shouldn't the abbv for Meridell vs Darigan war be, MvD? Makes it easier to know which war we're talking about. =(

IMO, BfM didn't have everything...it had limited oppoents, no upgrading shield, and caused too much lag when Skeiths and Eyries were there. Lag lasted for long periods of time.
They also ripped people off who missed zombie peasents...bring back everything, but them.

The final plot of it, was a "wth", but really, Bringer brought that as well. Much as I like Armin, that wasn't needed.
We got NO info on the Three...most wanted to know more about them and we got jibbed. the oppoents in BfM war didn't fully go with the plot. War Machine, and Blug went to the plot, of actaully being in the plot.

Jeran dying would have really be good. I like the guy,but him dying in duty would have been nice.

MvD war wasn't bad at all. The rigged sides, is all that made it bad, past that, it would be like HatIC war,but MvD had much better waves, and less lag,but then again, back then having the 200 boost was like having the 600 boost, and you could steal in that war.

Prizes weren't too great, but weren't as bad as what we got in BfM. LW was the best low level prize(5k-9999 points), and General Taila rmor was the worse high level prize.

I think TNT was trying to make HatIC war like MvD war, but they tried to add new things to it, mainly giving new oppoent sin middle of war,but I still think they did that cause of the plot. Thieves were fighing the ice guys inthe plot,b oth inside and outside, the cave. Plot has the Bori wake up, so thieves fight Bori then.

HatIC was the first war to keep oppoents to the plot, so they appeared when plot had them. MvD had nothing of that.

I hope later wars having upgrading shields.


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PostPosted: Mon Jan 17, 2005 8:56 am 
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Armi wrote:
Shouldn't the abbv for Meridell vs Darigan war be, MvD? Makes it easier to know which war we're talking about. =(

IMO, BfM didn't have everything...it had limited oppoents, no upgrading shield, and caused too much lag when Skeiths and Eyries were there. Lag lasted for long periods of time.
They also ripped people off who missed zombie peasents...bring back everything, but them.


That can't be blamed on the plot. I said the PLOT had everything, not the war! It gave me the feeling of tension, which MvD did not.

Quote:
The final plot of it, was a "wth", but really, Bringer brought that as well. Much as I like Armin, that wasn't needed.


Ever hear of David and Goliath? That death was NOT lame, and in theory, neither should this one!

Quote:
We got NO info on the Three...most wanted to know more about them and we got jibbed. the oppoents in BfM war didn't fully go with the plot. War Machine, and Blug went to the plot, of actaully being in the plot.


The others were there, they were on the citadel! Also, I think "the Three" are actually the visible form of all greed and hate in neopia. They where left unknown so that we could speculate, anyways.

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Jeran dying would have really be good. I like the guy, but him dying in duty would have been nice.


I couldn't agree more!

Quote:
MvD war wasn't bad at all. The rigged sides, is all that made it bad, past that, it would be like HatIC war,but MvD had much better waves, and less lag,but then again, back then having the 200 boost was like having the 600 boost, and you could steal in that war.


Tell that to all the pets on Meridell's side who all lost 1 max HP for being on evil's side! :x

Quote:
Prizes weren't too great, but weren't as bad as what we got in BfM. LW was the best low level prize(5k-9999 points), and General Taila rmor was the worse high level prize.


Having never gotten a prize from either war, I can't give a comment on this.

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I think TNT was trying to make HatIC war like MvD war, but they tried to add new things to it, mainly giving new oppoent sin middle of war,but I still think they did that cause of the plot. Thieves were fighing the ice guys in the plot, both inside and outside, the cave. Plot has the Bori wake up, so thieves fight Bori then.


Agreed, and I think it was bad because they rushed the plot so much!

Quote:
HatIC was the first war to keep oppoents to the plot, so they appeared when plot had them. MvD had nothing of that.

I hope later wars having upgrading shields.


This war DID have upgrading shields! Did you not notice that?


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PostPosted: Mon Jan 17, 2005 9:22 am 
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Quote:
That can't be blamed on the plot. I said the PLOT had everything, not the war! It gave me the feeling of tension, which MvD did not.


I didn't know you strictly ment the plot. Fine, then I agree. Darigan's fight with Kass' minions was one of the best animations I've seen on the site.

Quote:
Ever hear of David and Goliath? That death was NOT lame, and in theory, neither should this one!


Kid with slingshot beats a big man, who hasn't heard that story? I mean, that is was lame cause Bringer wanted that gem and he finally gets it, only to turn to ice then get shattered..not the best way to go. Seriously, I thought Bringer had that gem before and was trying to re-get it, but that was shown wrong.

Quote:
The others were there, they were on the citadel! Also, I think "the Three" are actually the visible form of all greed and hate in neopia. They where left unknown so that we could speculate, anyways.


I mean, in the plot. Did you see Zombie petpets in the plot, or morgess making the peasents zombies? nope...heck, spyders weren't even shown in the plot. That's what I was talking about. In the HatIC plot, you saw all 3 snowbeasts confront Hannah, you say the ice hoards go after the thieves, you saw the bandits fight with Kanrink, Armin, and Hannah. You see the Bori wake up and fight, though I admit, you did not see bori warrior and miner, exactly.

EDIT: The Three are greed (skeith), revenge (gelert) and...I forget what the faerie is. So, yeah, they are what you said. Yeah, but that left kinda abruptly and what about Kass...he screws up and dissappears. Fine, BfM was an open ended ending.
Many were hyped on what the Three were gonna do, so don't you think it's a dissapointment when something you hoped would do something big in a plot turns out to do nothing?

Quote:
Tell that to all the pets on Meridell's side who all lost 1 max HP for being on evil's side!


Wha? I was on meridell side, but I don't understand that comment. People lost 20% of their points switching...unless you mean something else.

Quote:
This war DID have upgrading shields! Did you not notice that?


My comment was at BfM not having upgrading shields and that I hoped that all later wars would have upgrading shields (which HatIC had, I'm happy with the blue/silver shield) and not just one, like what BfM had. Different shields gives more varity to war trophies on people's look up's.


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PostPosted: Mon Jan 17, 2005 9:35 am 
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I was browsing through the BfM plot (2nd) and really liked chapter 7.
"Feeding Mr. Scary", was a truly enjoyable chapter of the plot.
Pretty cute that he rescued that little Usul.
He actually felt bad for almost yelling at her.
Put the Smack-down on those guards, too. =P
And the look on Kass's face when he first saw Darigan at the end...priceless.
"Mr. Scary", Indeed.

:P


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PostPosted: Mon Jan 17, 2005 9:42 am 
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The ending of the HatIC plot sucked :P

"Oh no! The evil beast that rampaged through our civilistion, killing hundreds of Bori in an attempt to gather the greatest treasure of Terror Mountain is attacking us."

"Oh no! It's the beast that brought destruction and terror to our city and our greatest warriors."

"You mean the one that we cast a powerful, magic spell on ourselves to protect ourselves from ?? Oh no!"

"What will we do ?!?! He's found the gem that he will use for his evil doings which will kill every single Bori on Neopia..."

"Never fear! A small Bori child will fling a rock at him!"

"Will it kill him ??"

"Of course it will, he was turned to Ice by the magical rock he intended on harnessing the power of...kind of ironic that a beast powerful enough to summon the night and hoardes of powerful creatures that obviously knew a lot more about the stone than everybody but the old guy in the corner"

"Nevermind that...pay attention to the Bori"

"Isn't it funny...we could have just let him walk into the mountain and touch the stone instead of all this fighting his minions business."

"Shhh...the small Bori child is taking aim"

*pebble flies past and taps ice*

CRACK!! BOOM!!

"Thank the heavens for a Small, Weak, Not-as-strong-as-the-hundreds-of-Bori-warriors-that-perished-in-battle-against-the-creature Bori!! Without him and his small pebble we'd be dead!!"

"Yay! Let's go wag a stick at Taelia so she'll unfreeze, then she can give Hannah some "magical" water and everything will go back to normal"


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PostPosted: Mon Jan 17, 2005 12:11 pm 
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i didn't even read thee hatic war plot
i just don't like comics ...online :x

it seems pretty borin anyway


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