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PostPosted: Fri Jul 08, 2005 2:31 am 
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*looks at the furry body of Monique*

Better check she's dead eh ?

*pulls out gun*

...Bang, Bang!

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PostPosted: Fri Jul 08, 2005 2:32 am 
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Kugetsu wrote:
Well... to be fair, I didn't say it was to poison people, I just said you were probably the poisoner and you posted that for something unknown. But as I said, I'm not sure, but it fits...

But what does a poisoner do? Poison people. So basically you're saying vote for me because I posted toxic and somebody died of poisoning. :roll: Of course.

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PostPosted: Fri Jul 08, 2005 2:34 am 
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LAQ wrote:
Kugetsu wrote:
Well... to be fair, I didn't say it was to poison people, I just said you were probably the poisoner and you posted that for something unknown. But as I said, I'm not sure, but it fits...

But what does a poisoner do? Poison people. So basically you're saying vote for me because I posted toxic and somebody died of poisoning. :roll: Of course.


The plant poison on a person each night, if that person is not targetted, they die. If they are, everyone that targeted them dies. Or something like that. They can also plant it on themselves I believe. You'll have to ask TDG, Qanda, and some of the others on that.

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PostPosted: Fri Jul 08, 2005 2:40 am 
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Yay we killed Monique who is a warewolf. But its sad that two protecters died.


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PostPosted: Fri Jul 08, 2005 2:54 am 
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If the poisoner works like the original poisoner then it works as follows.

------

Situation 1

Each night the poisoner [Player Q] may plant poison on somebody [Player X]
If anybody [Players A, B and C] targets the plantee [Player X] then they die.
Players A, B and C die.

------

Situation 2

Each night the poisoner [Player Q] may plant poison on somebody [Player X]
If nobody targets the plantee [Player X] then the plantee [Player X] dies
Player X dies


------

Situation 3

The poisoner [Player Q] may choose to plant poison on themselves [Player Q]
If anybody [Players A, B, C] targets the poisoner [Player Q] then they die
Players A, B and C die

------

Situation 4

The poisoner [Player Q] may choose to plant poison on themselves [Player Q]
If nobody targets the poisoner [Player Q] then the poisoner is unable to poison anybody for the next two cycles
Nobody dies.

------

The poisoner usually makes it to the final three and has a very high shield. Simpy put, you have three options. Run, Hide, or die...

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PostPosted: Fri Jul 08, 2005 2:54 am 
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Kidwaiy wrote:
Yay we killed Monique who is a warewolf. But its sad that two protecters died.

No, we didn't, the baddies did. Unless, you are a baddie, in which case you could say 'we', 'we' meaning you and your team.

That poisoner is scary. Sounds almost a bit too powerful to me. But, there's only one, right?

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Last edited by DiscordantNote on Fri Jul 08, 2005 2:55 am, edited 1 time in total.

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PostPosted: Fri Jul 08, 2005 2:55 am 
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DiscordantNote wrote:
Kidwaiy wrote:
Yay we killed Monique who is a warewolf. But its sad that two protecters died.

No, we didn't, the baddies did. Unless, you are a baddie, in which case you could say 'we', 'we' meaning you and your team.


Oh, whoops. I mustve read the death scene wrong.


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PostPosted: Fri Jul 08, 2005 2:58 am 
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Only one poisoner. They usually have a cap on how many they can kill too (Knowing Scott, 5 :P)

Urthdigger probably died protecting somebody who was poisoned. Judging by the fact that most people target people from the same place (IE : PPTers tend to protect PPTers, IDBers tend to protect IDBers) I'd say both the poisoner and the poisonee were PPTers more than anything else. Though, that could be entirely wrong, its just something MCs observe sometimes...

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PostPosted: Fri Jul 08, 2005 3:15 am 
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Wow if you edit it doesn't change.
Laq give a good defence, if not you will die. So far it hasn't gone too good has it?
Okay lets say LAQ is the poisoner, she could plant the poison on herself today. I'm assuming the last person who votes for her will die, but i'm not sure how this role works with executions and such.

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PostPosted: Fri Jul 08, 2005 6:16 am 
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Blk Mage wrote:
Wow if you edit it doesn't change.
Laq give a good defence, if not you will die. So far it hasn't gone too good has it?
Okay lets say LAQ is the poisoner, she could plant the poison on herself today. I'm assuming the last person who votes for her will die, but i'm not sure how this role works with executions and such.


No, it only affetcs Night-time activity I believe.

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PostPosted: Fri Jul 08, 2005 6:43 am 
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DiscordantNote wrote:
That poisoner is scary. Sounds almost a bit too powerful to me. But, there's only one, right?

I was the original creator of the poisoner role. :D :evil:

Anyhow, I agree with Kugetsu that it is improbably coincidental that LAQ had a posting requirement which had to do with "toxic". I think this has a higher chance of a baddie posting requirement.

Vote: LAQ

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PostPosted: Fri Jul 08, 2005 7:05 am 
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Vote: LAQ
Yep, sounds evil enough, and getting rid of the poisoner would be a very good idea.

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PostPosted: Fri Jul 08, 2005 8:35 am 
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I'm holding my vote for the moment.

Any one care saying 'RED' in Caps for me? :D [/b]

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PostPosted: Fri Jul 08, 2005 8:38 am 
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VOTE : LAQ the RED nose reindeer

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PostPosted: Fri Jul 08, 2005 9:09 am 
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Thanks!

Vote: LAQ, I guess.

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