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PostPosted: Sun Sep 05, 2004 5:07 pm 
PPT Warrior
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Any of the oldest worlds. It seems that everytime they make a new world, they add ALL this stuff onto it (Hello! Meridell was jammed with enough stuff before Brightvale was added. Now it might just explode...). Some of the older worlds like Mystery Island, or Haunted Woods. Also, they're totally neglecting Kreludor. They created it but it's got nearly nothing on it. Also the Mini Worlds, now that they exsist, should be expanded a little more.


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PostPosted: Mon Sep 06, 2004 1:23 am 
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Kreludor and Maraqua. Those are the only two I really care about right now.

And geez, just make Brightvale a mini world as opposed to a connected map. It'll be a bit less tighter.

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PostPosted: Wed Oct 20, 2004 2:31 am 
Beyond Godly
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I'd like to see a more uniform distribution between lands. Tyrennia having TWO wheels is SO uneven. We need a wheel of veggies ... to balance out the wheel of fruit. I'd like to see faerie land and the faerie city as ONE map.

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PostPosted: Mon Nov 08, 2004 1:36 pm 
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Hm. I'd say Kreludor if I liked it in the first place... I don't, but it needs attention.

Mystery Island, DEFINITELY. Being the first world and all.

Maraqua needs some attention, but, y'know, it already had a plot... sorta...

Lost Desert. I know it had a complete plot, but... gaaaah! What did they do to the poor Anubis *cries* Anyway... something like.... more Egyptian... would be cool.

Brightvale! Definitely! It's new! It's there! For no reason! Yet!

Krawk Island: Nah.

Meridell: Sure, sometime later.

Haunted woods: Heck yes. This REALLY needs a plot... it's so... boring.

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PostPosted: Mon Nov 08, 2004 5:31 pm 
PPT Student
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Mystery Island, Krawk Island, Lost Desert and Terror Mountain really need wheels (like wheel of excitement and etc)... Lost Desert needs alot of work. I never ever go to it unless it's for Coltzan, Fruit Machine and occasionally Pyraminds.
Brightvale - If the Brightvale Castle would be added it would be cool.
Mini Worlds - They are b-o-r-i-n-g!
Space station: ...same as mini worlds.

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