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 Post subject: Development postponed
PostPosted: Sat Sep 27, 2014 1:47 pm 
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Adam has announced a hiatus in Moglings' development until at least "early 2016", citing conflicts between the time they have been spending on the game and the time needed to raise his and Donna's family.
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Nothing's really changed - we will want to make the same game, all the same virtual pets, minigames, microgames etc. It's just more than we can handle right now.
http://www.reddit.com/r/moglings/commen ... ct_update/

I know you'll all join me in wishing Adam and Donna all the best in raising their family and in Moglings' future.

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PostPosted: Sat Sep 27, 2014 6:00 pm 
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Adam on Reddit (September 22, 2014) wrote:
Hi there. Unfortunately due to some personal (and financial) issues, we can't really continue with Moglings right now and have decided to take a break.

I know a lot of you have been helping out, testing the minigames and creating levels - we appreciate all the help you've given. Donna and myself basically can't cope with looking after our children and trying to start a business, so we've decided to revisit things in the future, perhaps early 2016.

Sorry to have to do this. It's really not working out for us and I hate to make promises that we can't keep. I will check this from time to time and hopefully have some more announcements to make in the future.

Nothing's really changed - we will want to make the same game, all the same virtual pets, minigames, microgames etc. It's just more than we can handle right now.

Thanks, Adam

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PostPosted: Fri Oct 03, 2014 4:48 am 
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Things be so troublesome with folks, we can't even have the fun games we want to help us pass the time. As it goes. I hope Adam and Donna manage through their troubles, and hold onto their plans/dreams/etc. when it continues to rain rocks. Because that's rough. :(

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