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Deckswabber Tips
A good strategy
Submitted by Nasia lilnasia@nc.rr.com
Actually for Deckswabber, the best way to do it is to go in a square, for example if you have 4x4 you would do this-
0000
0000
0000
x000
then...
0000
0000
x000
x000
then...
0000
x000
x000
x000
then...
x000
x000
x000
x000
then...
xx00
x000
x000
x000
then...
xxx0
x000
x000
x000
then...
xxxx
x000
x000
x000
then...
xxxx
x00x
x000
x000
x000
and so forth in a square pattern.
Another good strategy
Submitted by Heather Simister hsimister@home.com
A tip I found when playing Deckswabber is that if you work from the outside in, rather than going up and down, you can better avoid being cornered by bad guys and be forced to jump on a square a second time. i.e.
------
------
------
------
xxxxxx
----x
----x
----x
----x
xxxxx
etc.
This way when you get to the levels that need to you hit squares more than once to change colors (i.e., to red) you can weave back and forth so that the outside (which would all be yellow) then become red and the inside row becomes yellow. (x represents yellow, or first jump and r represents red or second jump color)
rxxxx
rx--x
xx--x
x---x
xxxxx
Hope this helps
Stay away from water
Submitted by Pseudo185@aol.com
Try not to go in the water in levels where the colors go in a loop (like round 4 and 6) because it completely gets the level "out," and you will have to jump in the water again to finish the level, which is dangerous if you have almost no health left.
Speed up the game
Submitted by jt_the_cool_dude
If you feel the game is a little to slow or you want to go faster without making your timer faster just stretch the game smaller but not very small so you can see where you're going make it small by stretching it from the corners works great with AOL but in IE you can't make it smaller so try a browser that can minimize the appearance. Hope this helps.
Use your allies to your advantage
Submitted by Corie Whalen corie@webwhiz.net
If you get to the later levels, where the tiles turn pink, orange and green
Techos will start to appear. Unlike the
Mynci's, they follow you. The strategy is, if there is a Techo around, and a knife, you can coax the
Techo into the knife and he'll disappear, so he's not bugging you or blocking your way.
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