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ToyBox Escape Solutions
Thanks to Poisonous46
A simple page made for a
walkthrough to the game ToyBox Escape on Neopets.com. I have included an image
with each explanation. I have tried to make the explanations as helpful and easy
as I could. But remember - there are other ways of doing these levels. I'm just
giving to you the way I use. If you know of any other ways, by all means, do
them! :) Any info or comments should be sent to the username Poisonous46
at Neopets.
Let's begin:
Level 1

Level 1 - Simple stuff. Doesn't matter what Mynci you use. Click on one to climb
up the wall to grab the coin, and click the other one to climb the blocks. Don't
forget to reclick the wall climbing Mynci to climb those blocks too!
Level 2

Level 2 - Yet again, simple stuff. Click on the Red Scorchio so he burns the
block to get to the coin. Click on the Green scorchio to burn the block heading
towards the door. Click on the Red Scorchio again to burn the block in his way.
Level 3

Level 3 - I always go to the Yellow Kougra first. Click on him so that he digs
the orange block just above the coin. You can click the other Kougras at any
other red blocks so they dig themselves out.
Level 4

Level 4- Ok, Doesn't matter what Shoyru you use. But Shoyru's jumping abilities
are tricky to time. Either use the Purple or the Red Shoyru. Jump onto the two
end blocks of the ledge they are on originally, and then just at the END of
those two blocks, click jump again. This Shoyru will grab the coin and head for
the door. Now just take the other Shoyru and have him jump down.
Level 5

Level 5- First what I do is take the Uni and make it a ramp at the block leading
to the coin. This will allow the Scorchio to get up there. Then I click on the
Kacheek to push that green block into the space. Then let the Kougra dig. Next
let the Scorchio get ahead of the Uni. "Un-ramp" the Uni by clicking on the icon
again. Click on the Scorchio to burn that block, and both will fall down in the
hole the Kougra made.
Level 6

Level 6- First click the Blue Mynci and he'll climb up and grab that coin. Then
click on both the Green and Purple Mynci's and they'll both climb that wall.
Once they all get down, just click on them all to climb the wall leading towards
the door.
Level 7

Level 7- First I click the Blue Kacheek, he'll push that block down and head for
the door. Next click the Yellow Kacheek, by this time the Green Kacheek will be
ahead of him, so click on him and he'll push the block in front of him, landing
on top of the block the Blue Kacheek pushed. Voila-you've got the coin and those
two Kacheeks at the door.
Level 8

Level 8- Those dreaded red buttons. Gah! Ok, you can go about this level two
ways, but it doesn't matter which way you do it. You can use the Uni if you want
to, but I would just click on the Purple Shoyru and let him jump up onto the
ledge of the red button. When he activates it, those red spikes will go down.
Next, let him jump onto the ledge of the coin. On the bottom, let the Red
Scorchio burn that block leading to the door. Don't worry about that second
door!
Level 9

Level 9- They just HAD to put the coin there! It's totally do-able though. It's
all about the timing! First I use the Uni. Make it a ramp leading up to the
ledge the Red Scorchio starts on. Then I click on the Blue Kacheek to push that
block down into the hole. When the Kacheek is down where the Uni is, I "un-ramp"
the Uni. So now you should have the Red Kougra and the Red Scorchio walking
together. You should try to have the Scorchio in front of the Kougra. I find it
important in order to get the coin! Let the Red Scorchio continue to walk down
into the area where the Uni and the Kacheek are, but at the very moment that the
Red Kougra is right ABOVE the coin (Should be the area where the Kacheek pushed
the block down into), click it to Dig! Then click it to dig again, and you have
the coin! Then just let the Scorchio burn that orange block at the end, to free
him, the Uni and the Kacheek. There could be an easier way of doing this level,
but that is how I do it! Feel free to try and test other ways!
Level 10

Level 10- I have marked off with a black rectangle where I start to dig. Use
that Blue Kougra and dig yourself a straight path down. The Red Kougra will
follow you as you go, so be quick with the clicking! Whichever Kougra is headed
for the coin, just use that one. Let your other Kougra dig anywhere on that
platform to get to the door. The Kougra that grabs the coin, as soon as it does,
make sure you click on it's picture to dig immediately! Or it's a Kougra KaBob
on those spikes!
Level 11

Level 11- Oy! What a doozy! Red AND Green spikes. Yet again, this is do-able.
First, you have to click on the Purple Shoyru to jump over the block in his way.
Then he has to jump over the red spikes to activate that red button. I find it's
best to click on his icon when he's on the block just BEFORE the spikes. He'll
clear them just fine. After the spikes go down, and he's making his way back,
let the Red Kougra dig through the one red block. Kougra and Scorchio will fall
down onto the ledge below. Don't forget that Shoyru! Let him jump over the block
again, and down onto the ledge with the Kougra and Scorchio. Now this is where
it gets a bit hairy. If you time it right, let that Kougra dig that red block
out and the green button will be activated, allowing those pesky green spikes to
be out of the way. If the Scorchio is ahead of the Kougra, let it burn that red
block out of the way. Both will make it to the door. Then just time your
Shoyru's jumps right, and you've got the coin. As said before, there could be
other ways of doing these levels! I'm just going through the way I did the level
and have done the levels myself from before.
Level 12

Level 12- First I click on the Green Kacheek to push the block on the right
down. It will fill that space up, and he'll grab the coin. Next either click on
the Blue or Yellow Kacheek (whichever one is closest) to push the block on the
left of the ledge they are on. The block will fall and they will both fall on
the bottom ledge, but they will be blocked by the block they just pushed down.
Next let the Kougra dig out a block on the ledge that it and the Scorchio is on.
Let the Scorchio burn the block that the Blue or Yellow Kacheek pushed down, and
then just let your Kougra dig out a block to the door.
Level 13

Level 13- First I click on the Blue Kacheek to push that green block down. He
should now fall onto the ledge where the second green block is. While he's busy
falling and walking up that ledge, let your Red Scorchio burn that A block and
he'll grab the coin. Quickly click the blue Kacheek to push that green block, so
that it falls into the space. Once on the bottom, let the Red Scorchio burn that
red block, and the block leading to the door.
Level 14


Level 14- Your probably thinking WHAT THE HECK?! Yes, that coin is placed rather
oddly, but then again, this IS the toybox of an evil scientist! First, click
that Blue Kacheek to push the red block down, he will fall on the right side of
the box if all goes right. Next click both your Green and Purple Mynci's so they
climb that wall. While they're climbing, have your Blue Kacheek push the box.
This is where more timing comes into place. You have to STOP the Kacheek from
pushing or he'll just keep pushing that block to fill that empty space before
the door. The box WILL have to go there, but not right now, you've got a coin to
get! So, as you see in the picture on the right, the red block is now just
before the coin. Whichever Mynci gets to that box first, let it climb it. Your
Kacheek should now be in the area, so after the Mynci climbs, let him push the
box into the empty space. You now have the coin and all your Neopets are in the
door.
Level 15

Level 15- In this level, those two doors come in handy. ;) Click the Blue
Kacheek. He'll push that red block down onto the ledge below. By this time your
Kougra has probably fallen on that ledge as well. Time it so the Blue Kacheek
pushes the block closest to the coin. He'll grab the coin and head into the
door. Now click on the Kougra so that it digs the blocks out just ABOVE the red
button. Just line it up and keep digging down. The Kougra will activate that red
button, spikes will go down, click the Scorchio to burn that block in it's path,
and your done.
Level 16

Level 16- What a mess! Ok, click the Red Kougra. It will have to chill on that
ledge below for a bit. Next go for the Green Kougra. Click to dig on the second
block from the left of those blue blocks separating it from the Yellow and Blue
Kougras. Next click dig again, and it will dig that block out and head for the
coin. Now for the Yellow and Blue Kougras. Doesn't matter which one you use.
Have one dig on the fifth block from the left. Then have it dig again
immediately. Both should fall down in a straight line and head for the door. Now
for your red Kougra. Have it dig a straight line down starting from the second
block from the left. It will head for the door. Then just go back to your Green
Kougra, dig a hole and he'll go to the door as well.
Level 17

Level 17- This level, at first, confused me! But it's simple once you get the
hang of it. Have the Red Kougra dig a block out at the very far right it can go.
Let the Kougra and the Kacheeks fall into the newly dug 'hole'. Next take your
Shoyru and let it jump down. As it's doing that, click your Kacheeks! One of
them will push the block facing towards the door out, and all will now fall down
and head for that door. But you gotta click that red button! So let your Shoyru
jump over the green spikes, he'll grab the coin and activate the button.
Allowing the Kougra and Kacheeks to now get to the door.
Level 18

Level 18- This one's a doozy! Click on the Purple Mynci first. He'll climb that
wall and activate the blue button, which will send those blue spikes away. Next,
let your Red Scorchio walk over the green button, which will put the green
spikes away. Let him burn that block in the way and he'll grab the coin and fall
down to the ledge where the green Scorchio is. Click the Green scorchio to burn
that block on the left. Now click on the Green Mynci to climb up to the ledge
where the Green Scorchio was. Then click him again so he will climb that wall
where the blue spikes were. He'll activate that red button, allowing the red
spikes to go down. By this time, your Purple Mynci is already in the door. When
the red spikes go down, click on either Scorchio to burn the block towards the
door. The Green Mynci will head to the door after stepping on the red button.
Level 19

Level 19- Let the Red Shoyru do most of the work here. Let him step on the blue
button which will put those nasty blue spikes away. Leave the Purple Shoyru
alone for now. Now, let the Red Shoyru jump over the blue button and onto the
mini ledge. When he gets to the far left of the mini ledge, have him jump again.
On the block just BEFORE the red spikes, let him jump again. He'll step on the
red button, sending the red spikes away. Let him jump up and grab the coin. Now
just have him backtrack and jump over that red button and he'll go for the door.
Now the tricky part is getting your Purple Shoyru down to the door. The blue
spikes are gone thankfully, so have him just jump. Time it right though. I
always click for him to jump on the blocks just BEFORE the lava. He'll clear the
gap just fine. Once you clear the lava gaps, just have him jump down to safety
and the door.
Could it be??? Just ONE more level to go?! Your
almost there!
Level 20

Level 20- This is a picture of what should be happening in Level 20 for you. You
need that Green Mynci to climb his way to the red button, so the coin will be
accessible. Here's how you do it. Have the Red Kougra dig a path down, starting
with the first box right after the blocking one on the right of the Blue
Kacheek. Have the Kougra dig again until you can manage to use your Red Scorchio
to burn a block. Your Kougra and Scorchio should now be on the same ledge as the
Green Mynci. Click on the Mynci to climb and it will climb up that wall and over
the block. Have it climb again til it is stepping on the red button. After this
is done, have the Blue Kacheek push the box on the far left. This will fill the
hole below, the red spikes will be gone courtesy of the Mynci. The Kacheek will
grab the coin and will fall down where the Kougra and Scorchio are. At this
point use the Scorchio to burn the blocks heading towards the door. Don't forget
that Mynci! Have it climb on down and there you have it. All 20 levels of Toybox
Escape. Now that wasn't so hard, was it? :)
Huzzah! You did it! Give yourself a pat on the
back now. :) |