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Whack-A-Kass Guide
Written by knd1994123

If you are an experienced (and by experienced, I mean with a high score of over 900 or so) Whack-A-Kass player who came onto this site to find out how I got such an unusually high score, I would recommend for you to skip all the hints in between (as you probably already know them already) and head for the bottom to a section called "The Winning Factor", where I give an explanation as to how I really got that trophy.

However, if you do not fall into that category and are struggling with passing the levels, my advice would be to read on.

Let's get going with the hints and tips, then. (I'm not explaining the rules of the game because a.) Neopets already does a great job of that and b.) Neopets already does a great job of that. Get my drift?)

~*~

Tip #1: Always wait until wind speed is at 9. ALWAYS. I don't care if it takes a few minutes. I don't care if it takes thirty minutes - just wait for that wind speed to hit 9. Usually the speed increases by two, so if it starts out at an odd number, and especially if it starts out high, like 5 or 7, your chances of hitting 9 are higher. If it's at 8, it can only go to 7 or 6, and if it goes to 7, there's the chance it'll become 9. This might be a little confusing, but when you're playing, just keep in mind that your magic number in this game is NINE.

~*~

Tip #2: Whack Kass at the Opportune Moment. Through experience, I've found that hitting the Kass when it's at your Blumaroo's ears is about the perfect height. Not only does your bat connect wonderfully with the poor puppet, the higher elevation also gives you more air time, allowing the Kass to travel further. This, however, is easier said than done. It does take some practice and concentration, but you should get the hang of it in no time. Besides, another try is just a click away!



~*~

Tip #3: All Hail the Spacebar/Left Click! Excuse that incredibly lame previous sentence. But it does get the message through, because lucky tip number three is going to be your best friend at passing levels and whacking the Kass out of this world (Literally. Well... not quite.) Alright, enough blabbing on and on. Here's the deal:

Immediately after whacking Kass, either press down the spacebar or re-click and hold down the left click mouse button. Both have the same result, so just do whatever you feel more comfortable with. The effect? Your airborne Kass will keep his wings tucked in during flight, so that all his silly flapping won't interfere with your flight on the way up.

Keep your spacebar/mouse pressed down until the Kass reaches his peak. Then, LET GO once he starts to descend, allowing him to flap away! This strategy will guarantee your Kass to fly much, much further.



~*~

Tip #3.5: You're Not Finished With This Bouncing Thing Yet!

After a satisfyingly loud thwack!, the perfect use of the spacebar/mouse technique and a beautiful, long descent, you'd think your username was up on that high-score list, right? Well...not exactly. See...the Kass puppet is like a sort of ugly tennis ball. It's bouncy. And bouncy mean it'll go back in the air. And going back in the air means...yup, more holding-down-the-wings. *insert collective groan here*

This time, though, it's much trickier. Your Kass isn't in the sky for 4 seconds - it's airborne for much less time! So here's what to do:

When you see your Kass falling towards the ground from his long flight, get ready to click/tap the spacebar. As soon as you hear him bounce, click/tap and hold down for about a second the first time, or for however long it takes him to reach his "peak", which is very small and quick. After this first bounce, he may bounce even more! So don't relax - instead, use your good judgment to decide when to click and when to let go. Usually, the bouncing airtime doesn't even exceed a few seconds.



Bounces, seemingly innocent and little, actually wind up helping your Kass go a lot further in the long run. My record so far is 5 bounces after one hit - pretty neat, huh?

~*~

Tip #4: Practice = Perfection. Yup, you saw this one coming. Whack-A-Kass, to the normal person (well, not that we're abnormal or anything), appears to be very straightforward - you grab a stick and hit the falling puppet. Nothing could be easier, right? But after reading this guide, you've probably come to realize that there are a few skills to master, a few tricks to keep in mind. But put my tips and your practice together, and in the end you WILL pass that tricky second level and eventually get loads of NPs and a great score from this game! I would guarantee this but I'd probably get a zillion lawsuits the next morning. So practice, practice, PRACTICE!

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

The Winning Factor

So right about now, you must be thinking in your head, "Well gosh, yes, this guide has been so unbelievably helpful and shockingly accurate and so well-written that the authoress should really be worshipped," (k, sorry, I'm getting carried away) "but how come even though I've faithfully followed all her tips, I'm stuck with this *insert your highest score here* score and she's got that trophy and a score of 1702 to boast of?"

Sadly, the answer to your question is sheer, dumb luck.

You see, on the very rare occasion in this game, the player is allowed to use the tree as a bat instead of the usual bread/paddle/spiky bat thing. As for how to activate this "secret" bat, well, since it's so rare and random, nobody knows how to. It falls in with those "why do socks always disappear in the laundry?" mysteries nobody will ever solve.

So you can imagine my shock one day when I was very innocently playing my favorite game on Neopets to suddenly find that lo! my Blumaroo was holding an enormous tree. With the 9 wind speed (very important!) and a ridiculously large amount of luck, I was able to whack that Kass... well, pretty far. At the time, I was too dumbstruck (or maybe just dumb) to take a screenshot. You can imagine how much I regret that now.



See? I wasn't making it up! Hehe, just kidding. It's funny looking, isn't it?

But don't, I repeat, DO NOT let this discourage you! Even without having the highest score, Whack-A-Kass can bring in loads of NPs quickly... and plus, it's awfully fun to see that Kass flapping in the air, isn't it? Keep playing, have fun, enjoy the game...and who knows, maybe one lucky day you'll wind up whacking Kass with an enormous oak tree and get yourself a shining trophy. And then have to write a ridiculously long guide such as this one to satisfy all the people who're wondering what in the world got you that high score.

Just REMEMBER the following:
- Meters needed for avatar = 850+
- Game size = full screen.
- Game quality = High
- Winds = 9 meters/second.
- Whack the Kass on the beak when it is falling from the tree.
- Hold the spacebar/mouse till it is at it's peak height.
- I personally like to use the spacebar but some like using the mouse.
- Release the button so that the Kass flaps it's wings.
- After it touches the ground hold the spacebar/mouse till it is at it's peak again then let go.
- Repeat that 5 times.
- After the 5th bounce, hold the spacebar/mouse so it slides.
- Each time it bounces it makes a "boing" sound.
- Press and hold spacebar/mouse when you hear the "boing" sound. (Well that is if you have speakers. If not then sorry you’ll just have to rely on your hand-eye skills.)
- Your hand-eye coordination is used in this game and timing is key to getting a far whack. So practice, practice, practice :)



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Have you ever looked at the Blue Fuzzy Negg really closely (go to the Neggery, it's bigger there)? Well the 'fuzz' isn't really fuzz at all! They're numbers (they were anyway until they were redrawn)! - Jennie

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