Faerie Cloud Racers (II) Guide
Written by Anonymous
I have lots of strategy when it comes to Faerie Cloud Racers to
get the gold trophy. First off, let's start with being patient,
let the opponent come towards you. This is one of the key to
coming up on top of this game. Then after first faerie, they
start getting smarter, so don't follow, make yourself the
leader.
There's lots of ways to be tricky which the computers will fall
for 99.9% of the time. Act like you are going to crash into them
but at the last second, go the other direction, but not too fast,
this game was developed to be slow till Dark faerie, so if you
press it too fast you will crash and lose.
Another good way to win is to have a plan of where you're going
to go before pressing that space button to get on to the next
battle. If I have done this, I would be the one with the gold
trophy and having it into my user lookup. Watch out, this game is
very extremely tricky, because the computer gets smarter and
smarter and you don't think about that at all, you worry about
winning.
To get the 1000 neopoints you must have at least 750 I think. You
will still need the tips I am giving you to get that 1000
neopoints, plus I have more. You get 3 shots at each opponent, if
you lose 3 times, game over for you. So what I try to do is just
not lose at all, because if you lose once, you will be addicted
to losing and it is not fun at all. Faerie Cloud Racers can be
fun when you are going up against the Dark Faerie, Space Faerie,
Light Faerie, etc.
The character to select is the Space Faerie only because it is
hard to see her traces every place she moves but if you are her,
it is easier to avoid your own tracks than your opponents, and
she is kind of my lucky charm because I win 1,000 neopoints all
the time, and my high score of 2,125. Now here are the amount of
the neopoints each with a faerie gives out.
1st match - 50 neopoints a round
2nd match - 75 neopoints a round
3rd match - 100 neopoints a round
4th match - 125 neopoints a round
5th match - 150 neopoints a round
6th match - 175 neopoints a round etc.
So, it basically goes up 25 neopoints each time, if you are fast
enough. Each second it takes you to beat your opponent takes of a
point each time, but you can not get less than last round.
(Example: if you are in the second round and it takes you 26
seconds you get 51 neopoints because you can not go lower than
the max on the last round.
The most challenging part of this game is to recognize your
opponent's moves, but if you play this game long enough, you will
recognize your opponent's moves, and they will start getting more
predictable to you, so keep playing this game even if you are not
good, because you will be soon. The thing I love about this is
that it is an easy and simple game to pick up real quick. That is
how you can master this game quickly, it's also very, very fun.

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